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Welcome to the inaugural Kenya Universities Esports League. This is an esports competition dedicated to university students in the republic of Kenya with a prize money of Ksh. 100 000 to be won. Registration is FREE!
DATE: November 12, 2023
Starting at 9:00 a.m.
Mwai Kibaki Convention Centre (Mt Kenya University, Thika)
REGISTRATION
All Registrations have closed!
General Rules
1. Registration
Registration is open to all university students in the Republic of Kenya. Who can provide proof of being students either through a school ID or using their student portal.
2. Eligibility
Participants must be bonafide students of a Kenyan university and provide proof of the same during registration, while checking into the competition and whenever called upon by the competition administration.
A participant may represent only one university in this competition.
3. Code of conduct
All participants must adhere to the prescribed code of conduct set out by the tournament administration at all times.
4. Punctuality
Participants must be at the competition venue at least 15 minutes to the start of the competition. Failure to be present will be considered forfeiture.
5. Dispute Resolution
Any participant who has a complaint to make in regards to the competition and/or opponents shall do so by notifying the competition referees who shall in turn report to the disputes and resolutions committee to make a decision.
6. Disciplinary actions
Any participant who fails to adhere to the regulations shall be given a formal warning at the first instance, suspension at second offense and expulsion for extreme offense as determined by the disputes and resolutions committee.
7. General Gameplay Rules
Any exploit, bug, or unintended game behavior that provides an unfair advantage is strictly prohibited.
Use of third party hacks, cheats, or any form of unfair advantage is strictly forbidden.
8. Anti-Doping Adherence
The use of performance-enhancing substances is strictly prohibited. The punishment for engaging in doping is expulsion and reporting to the Anti=Doping Agency of Kenya (ADAK).
Participants may be subjected to random drug tests.
9. Spectatorship and streaming
Spectators are welcomed to the competition venue and they are also subject to rules as provided by the administration.
The tournament administration reserves the right of entry.
Official streaming will be handled by the tournament administration.
Participants are allowed to stream on their own social media handles.
All participants agree to have photos taken while in action and used on the tournament organizers public platforms and mainstream media.
Game Specific Rules
EA FC 24
Format - Single Elimination (Home and Away for men).
Double elimination (Home and Away for ladies).
Game length - 5-6 minutes.
Games shall be played using All Star Teams.
TEKKEN 7
● Tournament will be Double Elimination i.e A winners and losers side for top 8 and round Robin for Top 16
● Tournament teams will be released two days prior to the start of the event
● Game Version: PS4/PS5
● Game Settings: 3/5 Rounds, 3/5 Matches, 60 Seconds
● Character Customizations: Off
● Character Preset Costumes are legal for Tournament use with the exception of the following:
○ Jack-7 Preset 3 & 4 cannot be used.
○ Gigas Preset 3 cannot be used.
○ Players cannot use the same Preset. Should both Players wish to use the same Preset, they will play a Best-of-One Rock-Paper-Scissors to determine who may use their preferred Preset Costume for the duration of the Match.
○ If a Character Customization or one of the above listed Presets that cannot be used are used, the Match is subject to not being scored. Players are responsible for immediately finishing the Match with one (1) Player holding forward for the remainder of the rounds to quickly return to the lobby and restart the Match.
During a Match Set, the winner of any single Match must comply with the following winner lock rules:
At the start of a Match Set, each Player selects their character and the stage is selected at random;
After any single Match, the winner is “locked” into their character and they are not permitted to switch their character until or unless they lose a subsequent single Match;
All single Matches are loser’s choice; and
The loser of any single Match may choose between rematching with the Player’s previous characters and stage, rematching with the Player’s previous characters but with a new stage of their choice, or returning to character select to choose a new character and a new randomly selected stage.
PUBG
In-game Setting
• The tournament will be held on Advanced Rooms
• Server: Europe
• Vague Information: enabled
• Redzone: Disabled
• Flare Gun: Disabled
• Aim Assist: Disabled
PLAYING MAPS
Erangel
Sanhok
Miramar
Erangel
The matches will be played in the above order.
Points system
Position Points
1st 10
2nd 6
3rd 5
4th 4
5th 3
6th 2
7th & 8th 1
9th – 18th 0
Each kill counts as an additional point.
RULES
* No Hacking
* No Glitches
* No Pick-up Emergency Parachute (-10 point deduction)
* No Team up
GUIDELINES:
Game Mode: Scrims are usually played in the standard Battle Royale mode. For this games the mode is SOLOS.
Map and Server: The map and server region will be determined by the organizer. This can be either of the mentioned maps: Erangel, Lvik, Sanhok and Miramar. The server played is Europe Server.
Team Size: Solos only meaning one player per team.
Timing: Scrims are scheduled to be played on the 12th of November 2023.
No Cheating: Cheating, exploiting game glitches, or using unauthorized software is strictly prohibited. Participating in such can lead to you being penalized.
No Stream Sniping: It's generally against the rules to watch a stream of a participant in the same match to gain an unfair advantage.
Spectator Mode: The tournament will have an admin or observer who monitors the game, and their instructions should be followed.
Tournament Admins: Listen to and follow the instructions of tournament admins or organizers.
Behavior: Respectful and sportsmanlike behavior is expected; toxic or abusive behavior is not tolerated.
Scoring: The scoring system, including points for placement and kills, will be clearly communicated by the organizer. The scoring table created above is usually used.
Overtime Rules: In case of tiebreakers, the scrim may have specific overtime rules to determine the winner.
Disconnects: Guidelines for what happens in case of player disconnects or server issues should be established.
Reporting: Players are required to report their results, including kills and final placement, to the organizers. This will help in ranking them once the competition is done.
Call of Duty mobile
BR Rules:
PS: Only SSA players are allowed,(NA and EU are banned)
ALLOWED CLASSES:
Medic
Refitter
Scout
Trickster
Please note, any class **NOT **mentioned above is banned.
BANNED WEAPONS
All airdrop weapons including custom drops.
All burst shotguns
All ballistic weapons
All marksman rifles
XPR-50
SVD
Thumper
SMRS
M21
BANNED VEHICLES
Tank
Hoverbike
Jackal
Cargo Truck
Turret on antelope
Helicopter
LOBBY SETTINGS
Auto revive
Unlimited ammo
Airdrop control OFF
Marksman rifles OFF
ARs Double
SMGs Double
Shotgun Double
LOBBY RULES
All players registered must poses the same clan tag.
Toxicity will NOT be allowed in the lobby chat otherwise your team will be removed.
All teams must be in their assigned slots in the lobby at start times or they will be removed.
FAIR PLAY RULES
NO use of Emulators, Keyboard/Mouse, or Controllers at any time.
NO malicious spectating.
NO account sharing.
NO stream sniping.
NO hacking.
NO teaming up.
NO exiting the game before you are about to get thirsted.
SCORING SYSTEM
Placement Points
1st Place : 20
2nd Place : 14
3rd Place : 10
4th Place : 8
5th Place : 7
6th Place : 6
7th Place : 5
8th Place : 4
9th Place : 3
10th - 15th Place : 2
15th - 23th Place : 1
3 points per kill.
MP Rules
OPERATOR RESTRICTIONS
Transform Shield
H.I.V.E.
Shadow Blade
Bull Charge
Ballistic Shield
K9 Unit
Kinetic Armor
TAK-5
Reactor Core
Ballista EM3
SCORESTREAKS RESTRICTIONS`
UAV
Advanced UAV
Counter-UAV
Care Package
Shield Turret
SAM Turret
Stealth Chopper
Shock RC
VTOL
Hawk X3
Swarm
Lightning Strike
Orbital Laser
Sentry Gun
Chopper Gunner
Napalm
Cluster Strike
MQ-27 Dragonfire
XS1 Goliath
Wheelson
Guardian
WEAPON RESTRICTIONS
NA-45
SVD
Thumper
XPR
SKS
Shorty
SMRS
FHJ-18
Argus
BANNED LETHALS AND TACTICALS
Trip Mine
Thermite
Molotov Cocktail
Contact Grenade
C4
Heartbeat Sensor
Gas Grenades
Flash Drone
Echo Grenade
Stim Shot
Cryo Bomb
Storm Ball
BANNED ATTACHMENTS AND PERKS
Persistence
Restock
Martyrdom
Quick Fix
Hardline
Alert
High Alert
Tracker
Recon
Pinpoint
Unit Support
Akimbo
RPD Infinite Ammo
DLQ Concussion Ammo
All Shotgun Slug Ammo
Thermite and Gas Grenade Bolts
Tactician
OFFICIAL MAP POOL
Search and Destroy:
Standoff
Raid
Meltdown
Firing Range
Summit
Tunisia
Takeoff
Slums
Hardpoint:
Hackney Yard
Apocalypse
Arsenal
Standoff
Raid
Summit
Firing Range
Slums
Takeoff
Hacienda
Control:
Summit
Standoff
Raid
Firing Range
Slums
Hacienda
Takeoff
Search and Destroy:
Time Limit: 90 Seconds.
Round Limit:`7 Rounds
Overtime Limit: 10
HARDPOINT
Time Limit:` 600 Seconds.
Round Limit: 250 Rounds
CONTROL
Time Limit: 90 Seconds.
Round Limit: 3 Round
TRIBE GENERAL CODE OF CONDUCT:
No toxicity towards other teams. ONE EVENT penalty for players found toxic. Grievous offenses will attract increased penalties.
Players are NOT allowed to change their in-game names during the course of a tournament except specified that it's allowed. No submission of proof of uid will be accepted.
Teams are allowed to dispute discrepancies (especially clan tags, special characters, punctuations, capital or small letters) between the player name registered in the registration channel from the actual in-game name which will result in a disqualification of any maps played by that player.
In case of a team having incomplete players at the start of the game (network kicking a player), the affected team can only return to the lobby within 30 seconds given first damage hasn't been done.
Teams have a 10-minute waiting time after lobby creation to field at least 4 players present in the lobby before being disqualified. Teams are to start 4v5 if their last player isn't forthcoming after 10 minutes. Teams have a 5-minute waiting time after the first match must have been played to play consecutive matches otherwise, they are disqualified from that map.
Teams can only request proof of fing recording against a suspecting opponent BEFORE the match, NOT AFTER And the request has to be approved by a moderator before it is valid. Only recordings that identify the player by showing the **Mini Map and Score details** count as valid proof.
Teams are allocated a 10-minute dispute period to present any disputes and proof. Any request brought after the 10-minute time frame will be voided and the brackets will move on.
Mods have the right to request a recording, a phone call a live Video call, or any other valid proof at any time, BEFORE or AFTER a match. Mods can rescind decisions made in rule 7 or any rule at any time.
Leaving an active game just before the match ends to avoid being in the match stats is prohibited. Leaving a game limits Stat Sheet from that individual player to be checked and thus, any player who leaves a match will lead to a map disqualification for their team. Players with genuine connection issues should show video recording proof (teammates can screenshot the time of exit as proof)
Teams are encouraged and implored to either;
Quickly Cross-Check their opponent's User ID in the lobby with the registration channel or
Assign one player to Take screenshots of each opponent player's uid from their profile and then cross-check the User ID after the match is over and if there are any discrepancies, report to a mod immediately for dispute and disqualification of the opponent.
NBA2K
Game Settings: Player’s decision
Game length: 5 Minutes
Difficulty level: Hall of Fame